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The Cardland Saga
Role
Game Designer / Artist
Description
The Cardland Saga is my capstone project. Made by Team Cathulhu, Cardlandia takes inspiration from 4x games and the aesthetic of Stacklands. In this game, you will experience from survival, crafting, town-building to exploration and expedition.
Year
2024
Genre
4X / Survival Builder
Platforms
PC
My Contributions
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I worked as the Game Designer and VFX artist, helping to brainstorm and iterate on gameplay features, UI & UX experience, quest and level design
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I worked closely with programmers when designing features, ensuring the features reached both feasibility and bringing the best experience
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I worked with another designer to develop the datasheets, storing data from the game such as Recipes, Unit Health, DMG, Program Features, Tags, Unlock Requirements etc.
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I calculated the unit strength and balanced the dungeon difficulty based on that
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I implemented various features, including VFXs on individual cards, some of the enemy unit skill programs, audio etc.

Progression design

Enemy data calculation

Datasheet for buildings
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